Source: MMOWTS
Patch 1.1.0 is now available for you to download on console and PC, the patch notes are out, they're absolutely massive. Today I just want to cover, the new uniques, the six unique items, that have been added into the game.
One Uber unique and one for every class, and somebody is absolutely incredible we're also going to check out as well the seven new aspects. So the patch of 1.1.0 has now arrived again, that I hear especially for Season 1. We're gonna start with and this is the Uber unique.
6 New Uniques
Ahavarion Spear Of Lycander (Uber Unique Staff)
Sixth Uber unique in the game, which is super rare. This again is an Uber unique item, it's a unique stuff, it drops a wheel tier 4 only.
This is what it does, get a random Shrine effect for 10 to 20 seconds, after killing an elite enemy. As the developers say, this can only happen once every 30 seconds, this weapon is an extremely rare drop, we wish you luck in recovering it from the armies, of Burning Hells. This is one of Uber uniques in the game, the sixth in total again these are super super weird not, many people in the world. I've got any of these so your chances of actually getting this, but in regards to the uniques for each class one per class these are way more common.
Barbarian Azurewrath (Unique Sword)
We have Azurewrath, a Unique Sword. This one look at here your core skills have up to a 20% chance to throw his enemies for three seconds, and deal 0.75 to 1.5 called damage, and it can help get some Diablo 4 Gold easily.
Druid Fleshrender (Unique One-Hand Mace)
So until Druid we have Fleshrender, this is a Unique One-Hand Mace, debilitating roar and Blood howl deal 0.5 to 1 damage to nearby poisoned enemies.
Necromancer Lidless Wall (Unique Shield)
Necromancer, this is my baby here, so we have Lidless Wall, this is a Unique Shield. Lucky Hits, while you have an active Bone storm, hitting an enemy that is not Bone storm has up to a 5-25% chance to spawn an additional Bone storm at its location.
Each of your Active Sacrifice Bonuses increases the chance by 25% and increases the total number of additional Bone storms you can have. But you know people those two-handed weapons, just make your build so powerful, unless you're going for something specific here, this isn't one for me anyway.
Rogue Eaglehorn (Unique Bow)
We have the Eaglehorn, this is a Unique Bow, Penetrating Shot has a 30 to 80% chance to fire an arrow that bounces off walls and scenery. Hitting an enemy from behind with a Penetrating Shot will make them vulnerable for three seconds, which is pretty cool.
Sorcerer The Oculus (Unique Wand)
So lastly here we have Sorcerer, and it's called Oculus. This is a Unique Wand, gain the effect of the teleport enhancement for free. When you Evade using teleport enhancement, you are taken to a random location. So developers note on a couple of Diablo 4 Items, Azurewrath which is Barbarian unique and Fleshrender unique, which is Druid these items are flat damage effects, which scale with power.
So that is pretty cool, so now we're gonna move on to seven new legendary aspects.
Also Read: Diablo 4: There will be Item Level Requirement Cap in Season 1 - Devs Comfirmed
7 Brand New Legendary Aspects
Universal Aspects 1/2 - Audacity (Utility Aspect)
This is a Utility Aspect, when there are at least five close enemies stunned them for two to four seconds, this can only occur when once every 20 seconds.
Universal Aspects 2/2 - Craven (Mobility Aspect)
We then have Craven this is a Mobility Aspect, we gain 20 to 40 increased movement speed, when moving away from slowed or chilled enemies. Now that is really interesting.
Barbarian - Ancestral Charge (Offensive Aspect)
We're going to move on to Barbarian here, Ancestral Charge, this is an Offensive Aspect. Charge calls for four ancients who also charge, during 50 to 100 of normal damage.
Druid - Subterranean (Offensive Aspect)
Subterranean this is an Offensive Aspect. Active Poison Creeper also casts, causing landslides around you. Earth skills deal 10 to 20 increased damage to poisoned enemies.
Necromancer - Gore Quills (Offensive Aspect)
Necromancer, this is called Gore Quills, this is an Offensive Aspect, bloodlance will consume blood ups to also conjure lances from them each. Additional bloodlance deals 20 to 50 of normal damage, and prioritize his target in unlanced enemies, while pretty unique.
Rogue - Pestilent Points (Offensive Aspect)
Then we have Rogue, Pestilent Points, Offensive Aspects. Every third cast of puncture is poison imbued, with 100 to 150 of normal potency.
Sorcerer - Searing Wards (Offensive Aspect)
Lastly you have Sorcerer. For the Searing Ward offense, after spending 200 to 100 mana, your next Firewall is free to cast and will destroy incoming Small Missiles.
There we have it, those are the six new Uniques, and the seven new Aspects. Patch notes have not long been released, you all can find them all down.