Source: MMOWTS
We’re looking at the notes for Diablo 4 Patch 1.1.1, which has some incredible recent additions. And there will be more loot available in the new patch, which is great for your level up.
I think overall it’s a pretty strong win. Because for a while, it seemed like every time the developers updated a patch, there was some sort of surprising nerf. They finally did something about adding fun to the game this time around. So here I’m going to tell you 5 things you need to know about this new patch to really get the most out of it.
Increased Density Of Monsters
First, they are increasing the density of monsters in Nightmare Dungeon and Helltide. We all know that the best way for players to get more Diablo 4 Gold and XP in endgames is to do two things. In the last patch, they gave you an extra legendary in Nightmare Dungeon. But now you’ll be able to earn even more XP.
Judging from the front and rear maps, the density of monsters here has increased by about 50%. So there will be a significant jump in XP players can earn here. It also means that the actual crafting of your material will get better and better. So I think it’s an absolute win.
Change The Movement Speed
Two, it’ll change how fast you move through the game, and they’ve also added power to classes that need XP the most. Many players have expressed that playing Barbarian and Sorcerer in Season 1 was a pain. Because they are rough compared to other classes. So developers continue to enhance it on this basis.
Now we have more XP and loot to actually take advantage of. So I can’t wait to see some new metas come out for these builds as they need to change.
Increase The Life Of The Boss
Third, they were also slightly nerfed in the new patch, but actually added vitality to the bosses. Maybe you feel like nothing happened at level 60-80, but the boss actually got a 50% damage boost. At level 100, they even get a 100% boost. Therefore, in the endgame, the life of the boss will be doubled.
Not that even doubling its life would really make that much of a difference. It at least feels more impactful than if you just killed another creature. So I think this is actually a very positive change for Diablo 4.
Increase The Legendary Drop Rate
Did you feel like we weren’t moving fast enough in Season 1? Especially when looking for Treasure Goblins, Diablo 4 Items available to us were mediocre no matter how much effort we put in.
But they have now added Treasure Goblins. So, between levels 6-14, they’ll start increasing your chances of getting a Legendary. But after level 15, they will properly control the legendary drop rate. After level 35, boss monsters will have a 100% chance to drop legendary items. Completing Legion Events at the same time will also guarantee a legendary drop.
Paragon Points Cost Reduction
Last but not least, when you reach level 100, your Skill Points and Paragon Points cost 40% less. This makes it easier for you to get Paragon Points from the board. It will give you more fun on Paragon Board if you need to try different Boards and Glyphs. It’s also probably the fastest way for you to gain more power in an endgame.
Paragon Points you have can have a big impact on your build. You can start to have most of the built-in lines in the endgame. So this will take us to a whole new level.
Those are the 5 things you need to know about Diablo 4 Patch 1.1.1. Hope this guide can help you quickly understand the changes brought by the new patch to the game, and have a better start after entering.